INT

INT

 * {|class="wikitable"

! Value ! Name ! Description
 * 1 || ITEM_TYPE_INT || Object Class of the Item
 * 2 || CREATURE_TYPE_INT || Creature Type (Drudge, Mite, Banderling, etc)
 * 3 || PALETTE_TEMPLATE_INT || changes the palette template (color) of the item or creature
 * 4 || CLOTHING_PRIORITY_INT || Armor/Underwear Coverage
 * 5 || ENCUMB_VAL_INT || Defines the Burden value
 * 6 || ITEMS_CAPACITY_INT || Item Capacity of a Container (Pack, Player, Monster, NPC)
 * 7 || CONTAINERS_CAPACITY_INT || Container (Pack) capacity
 * 8 || MASS_INT || physics related?
 * 9 || LOCATIONS_INT || equippable slots
 * 10 || CURRENT_WIELDED_LOCATION_INT || Item's Current Wielded Location (Locations ENUM)
 * }
 * 6 || ITEMS_CAPACITY_INT || Item Capacity of a Container (Pack, Player, Monster, NPC)
 * 7 || CONTAINERS_CAPACITY_INT || Container (Pack) capacity
 * 8 || MASS_INT || physics related?
 * 9 || LOCATIONS_INT || equippable slots
 * 10 || CURRENT_WIELDED_LOCATION_INT || Item's Current Wielded Location (Locations ENUM)
 * }
 * 9 || LOCATIONS_INT || equippable slots
 * 10 || CURRENT_WIELDED_LOCATION_INT || Item's Current Wielded Location (Locations ENUM)
 * }
 * }
 * }