User:Taomagicdragon/Guides/Leveling Guide

This is the leveling guide put together by Taomagicdragon_SC on turbine boards. It has been edited from it's original version to show better formatting.

~Leveling Guide~

Levels 1-5: Run through the Training Academy. Levels 5-20: Weapons: Farm In Olthoi Arcade For extra experience do the following quests: Harvester and Gardener Pincers, Hunter Quest (Blood Shreths), Alfrin's Stolen Supplies, Moarsmen on the Shores (Redspire Quest), Hunter Quest (Small Fledgling Mukkirs), The Beacon Quest. Levels 20-25: Weapons: Farm In Matron Hive South Levels 25-45: Farm In: Black Spawn Den Tusker Barracks (40+) For extra experience do the following quests: Hunter Quest (Tusker Guards) Levels 45-50: Weapons: Farm In: Abayar's Laboratory Levels 50-90: Weapons: Farm In: Abayar's Laboratory (Lightning Rending, Fire Rending or Cold Rending] Also Work Here) [[Crystalline Crag (Better for ranged characters) (Slash Rending)  Levels 90-110: Weapons: Farm In: Abayar's Laboratory (Lightning Rending, Fire Rending or Cold Rending] Also Work Here) [[Crystalline Crag (Better for ranged characters) Level 90+ Eaters, including Sword Swallowers, and Marauders Levels 110-130: Weapons: Farm In: Level 110+ Eaters, including Voracious Eaters Levels 130-140: Weapons: Farm In: Vissidal (Lightning Rending on Rems and Golems, Slash Rending on everything else) Crystalline Crag (For Mages who don't do well in Vissidal) Levels 140-150: Weapons: Farm In: Vissidal (Lightning Rending on Rems and Golems, Slash Rending on everything else) Egg Orchard (Bludgeon Rending/Pierce Rending or Paradox Weapons) Path of the Blind (Lightning Rending)
 * Melee – Use Atlan Weapons or Explorer Weapons
 * Missile – Use Exquisite Elari Wood Bow or Explorer Weapons
 * Mage – Use Taulandoi, Saulandoi, or Explorer Wands
 * Melee - No Change
 * Missile - No Change
 * Mage - No Change
 * Melee – Fire Atlan Weapons or Armor Rending Fire Weapon -
 * Missile – Low level Composite Bow with Enchanted Fire Arrows or Deadly Fire Arrows
 * Mage – Critical Strike Wand using Flame Bolt (Spell)
 * Melee - Lightning Rending, Fire Rending or Cold Rending Weapon
 * Missile - Lightning Rending, Fire Rending or Cold Rending Weapon
 * Mage - Lightning Rending, Fire Rending or Cold Rending Wand with respective spells.
 * Melee - Slash Rending Weapon
 * Missle - Slash Rending Weapon
 * Mage - Slash Rending Wand with respective spells
 * Melee - Slash Rending Weapon
 * Missle - Slash Rending Weapon
 * Mage - Slash Rending Wand with respective spells
 * Melee - Slash Rending Weapon
 * Missle - Slash Rending Weapon
 * Mage - Slash Rending Wand with respective spells
 * Melee - Slash Rending and Lightning Rending Weapons
 * Missle - Slash Rending and Lightning Rending Weapons
 * Mage - Slash Rending and Lightning Rending Wands with respective spells
 * Melee - Slash Rending and Lightning Rending Weapons, or Bludgeon Rending/Pierce Rending Weapons, or Paradox Weapons
 * Missle - Slash Rending and Lightning Rending Weapons, or Bludgeon Rending/Pierce Rending Weapons, or Paradox Weapons
 * Mage - Slash Rending and Lightning Rending Wands, or Bludgeon Rending/Pierce Rending Wands with respective spells

Levels 150+: Weapons: Farm In: Dark Isle If you have the resources:
 * Melee - Sword of Lost Light (SoLL) - Shadow (Shadows), Bloodscorch (Undead), Pierce Rending Mukkir Slaying Weapon (Mukkir), Lightning Rending Weapons (Remorans)
 * Missle - Pierce Rending Mukkir Slaying Weapon (Mukkir), Lightning Rending Weapon (Remorans), Undead Slaying Fire Rending Weapons (Undead)
 * Mage - Soul Bound Staff (Sleeches), Shadowfire Wand (Shadows)

Hero Token – Ice wand – wand monkey by perching by the viamont staging area to hit 50 quickly then continue in fiuns or, if you have the rares and are not a mage, pop a weapon rare then wield a spectral weapon to move through the crag. Should be able to get you through to 110 before the spectral weapon goes away.