Aerbax's Defeat (Event)

(Quest Page)

The First Fellowships to Defeat Aerbax

 * Frostfell: Tectonic Rifts, Absolution, Ferahgo the Assasin, Ciara ni Fyst, Hobo al-Bargq, Dorian Grey, Rhesus, Greysen, and Blind's Soul
 * Harvestgain: Padain, Linkmage, Paul Mua'dib, Fri, Bavoot, B-I-Gs pusher, Angeni, Trade Mule, I S H A M A E L
 * Leafcull: Sandrick, Natalia Brynmad, D'nia, Orionzauberson, Missprizzy, Arvath, Xcasper, Peerless, Grig es'Hobo
 * Morningthaw: Immortalbob, Sig-the-Feared, Machine, Life's Revenge, Dread Lord Boba Fett, Hungtolo, Krunk, Chia, Mao Tse Tung
 * Solclaim: Taomagicdragon, Gaffman, Sergeant Stab, Ronbo, Scourgeman, Killa UA, Mr. Smash, U Want Summa Me, Steve Perry
 * Thistledown: N B K's Mage, Blackmancer, Bright Blade, Balaraform, Mizz Trexx, The Elite Ua, Jurist, Gainna, Chavez Ding
 * Verdantine: (Progress Unknown)
 * Wintersebb: Whitemagic, Madd Maxx, Calita, Alia Atreides, Endy Al-Unsane III, Cactus Kid, Nev, Death to Devil, Lockdog
 * Darktide: Silent Drainer, Sin's Dagger, Lyncher, Tenku, Kgb Agent, Born of Hatred, William Wallace', and I Love Lamp

Initial Quest
When this quest was first introduced, each server had advance through the gate stone dungeons located at the center of the Obsidian Plains and destroy the devices inside before gaining access to Aerbax's Citadel.

Purified Quiddity Ingots
BDC: Initial Quest > Blue Ingot > Purification Quest > Green Ingot

Ithaenc: Initial Quest > Red Ingot > Purification Quest > Purple Ingot

Knorr: Initial Quest > White Ingot > Purification Quest > Yellow Ingot

East Gate Stone
Location: 64.1S, 62.9W

Portals surrond this gate stone, but require quest flag to enter. This structure gives off a beam of energy into the sky, similar to the Sanamar Beacon. Standing in this beam drains massive amounts of your health.

Give the East Gate Stone a purified ingot. Yellow and Green ingots are known to work. This flags you to enter the three portals which surround the stone, the dungeon called East Gate.

The dungeon is long and linear, filled with high level shadows and virindi. There are four doors which must be destroyed as you move through the dungeon. The first door is guarded by the Drudge Protector. The second is guarded by the Mosswart Protector. The third is guarded by the Tusker Protector. The fourth is guarded by a Shadow-touched Virindi Quidiox.

At the end is Aerbax's Device. Giving shadow droppings (specks, slivers, shards, and fragments) slowly disrupts the balance of the device.

After enough has been given (approximately 100 fragments equivalent), Bonecrunch and Bragara, the Chosen One spawn. Killing Bragara, the Chosen One caused the device to reset to it's non-attackable version and Bonecrunch to vanish.

Killing the device causes the gate to fall and opens the North Gate.

North Gate Stone
Location: 63.2S 63.8W

Once the East Gate falls, portals appear in the doorways and you are able to hand another purified ingot to the stone, which flags you for access. The North Gate dungeon is similar to the East Gate dungeon in layout and main spawns (shadows and virindi) but the doors are now guarded by, in order, Elenmental Protectors of Frost, Fire, Lightning, and Acid. At the end is another Aerbax Device. After handing aproximately 100-120 shadow fragments Mudmouth, Dark Bobo, and Paradox-touched Olthoi Queen spawn. Killing the device causes the gate to fall and opens the West Gate.

West Gate Stone
Location: 64.1S 64.7W

Once the North Gate falls, portals appear in the doorways and you are able to hand another purified ingot to the stone, which flags you for access.

South Gate Stone
Location: 65.0S, 63.8W

Once the West Gate falls this dungeon becomes accessible. It is entirely empty until the final room where you find the emmissary, several diamond guardian golems NPCs, and the portal to Aerbax's Citadel. The Emissary requests 3 crystals from three Virindi Artificers that spawn at the other (west/east/north) gates. Once you turn in the 3 crystals your fellow is locked and you can proceed through the portal to Aerbax.

Aerbax's Citadel
The portal drops you on one of the platforms surrounding the citadel. Aerbax starts out in the center of the Citadel complex but as the fight progresses he will teleport to the outer edges of his floating facility (at every "1" of health i.e. 91%, 81%, 71% etc until 22% where he stays in the center). He does electric melee damage and has a nasty DoT effect that strips away health in increments of 20-40 hp as well as conventional spell attacks. Best way to fight him appear to be having everyone attacking with mages Tusker Fisting. Try to keep him in the center of the platform when he is around the edge of the citadel to limit the risk that he'll fall off. Occasionally he will teleport you so you drop into the center of the Obsidian Plains. When this happens immediately cast portal recall and you'll be back in the start of the Southern Gate dungeon. A couple minute run through an empty dungeon and you can use the portal to return to the fight.

When Aerbax dies a number of portals called "Return to the Emissary" spawn. So you can use them after you collect the reward item.

Video
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Lore & Dialog
Giving shadow crystals to Aerbax's Device As you bring the bit of shadow towards the device it seems to unravel in whirls of black dust that swirl towards the forks. You feel an unpleasant itching behind your eyes. The device hums in a slightly discordant manner. The Device hums, but you see the forks blur in discordant vibrations from time to time. The Device hums loudly. The forks appear to be vibrating out of sync almost all the time now. The Device hums and whines in rythmic waves. The loudly vibrating forks spark and rattle occasionally. The Device whines loudly. You can feel your teeth wiggle in time to the vibrations. The forks of the device glow in an eerie way. The Device whines and thrums. It is uncomfortable to be in the same room as the device now. Large discharges of red lightning occasionally strike the forks. The Device thrums ominously. Constant discharges of red lightning strike the forks now. The whole structure seems to vibrate with the thrumming. The structure thrums in time with the device. Red sparks coruscate across it wildly. Multi-hued fields wash the room. Waves of heat and sound punch you as you stand near the device. The device stills. It emits an almost inaudible thrum. Its protective field shimmers and fails.

Killing the Prodigal Mosswart, Bragara, to reset the device Bragara laughs uncertainly.  has destroyed the Prodigal Mosswart! Bragara, the Chosen One says, Of all the Mosswarts I was chosen to reign supreme. How is it an ordinary human could beat me? Are you a god?

Destroying Aerbax's Device The North Gate flickers to life and a bolt of energy pierces the sky. Aerbax's East Gate has been deactivated by ! The Device explodes in a wave of energy!

'''Emissary of Asheron requests 3 Harmonic Crystals Emissary of Asheron tells you, "You haven't brought me the East Gate Harmonic Crystal yet." Emissary of Asheron tells you, "You haven't brought me the North Gate Harmonic Crystal yet." Emissary of Asheron tells you, "You haven't brought me the West Gate Harmonic Crystal yet." Emissary of Asheron tells you, "Return to me when you have them and I can send you and a Fellowship of your choosing through to Aerbax's Platforms above."

Defeating Aerbax: The skies flicker with light and a thunderous roar can be heard across the lands. 's Fellowship has defeated Aerbax! Aerbax retreats to some unknown location, but a dark portion of his being has been left behind to watch over his floating base above the Obsidian Plains. Aerbax whips around in agony. A burst of energy erupts from his mask and shard go flying everywhere.

Showing Aerbax Mask Shard to Emissary of Asheron: You allow Emissary of Asheron to examine your Aerbax Mask Shard. The Emissary carefully takes the Aerbax Mask Shard, surrounding it in a ball of white light. The Shard writhes with dark energy. Emissary of Asheron tells you, "I cannot cleanse this mask shard, it is far too corrupted. Perhaps Leopold, the Virindi in Ayan Baqur, can do something with it."

Showing Aerbax Mask Shard to Leopold: You give Leopold Aerbax Mask Shard. Leopold tells you, "Anomaly! Anomaly! Disruption in the Order!" Leopold's eyes darken and his heal lolls to one side. Leopold tells you, "Ah yes, a mask for me to repair. Order from Chaos. Chaos from Order. I see now that this is the true way of things." Intricate tendrils of purple energy reach from Leopold's robes and rebuild the mask with blinding speed. Leopold tells you, "Your mask fellow human." Leopold gives you Aerbax's Defeat. As soon as Leopold releases the mask he eyes flicker to life. His head rises and he looks around for a second. Leopold tells you, "I appear to have mastered the human art of sleep. Which is what I as a human do periodically in order to reacquire energy and clarity of thought." Leopold tells you, "How may I help you comrade?"