Wiki Templates

List of wiki templates that are used in formatting areas/items that recur frequently across different pages. Their purpose is two-fold, to make using advanced formatting simpler and to allow formatting changes in the future with a single edit (so you don't have to go back and reedit all the pages that use the template). Templates are not only convenient, but they can also "force" a useful uniformity. Some templates are simple and do not require any parameters but most do. If you're new to the term parameter or argument passing in general, a more complete description is given below.

Note: Wikipedia and many other wikis use lower case or first letter upper case (e.g., "Wiki templates" or "wiki templates") in naming articles, templates, images, etc. However due to the specialized nature of ACC Wiki wherein it holds only content related to Asheron's Call, title case is the default for naming because that is what is used in game.

List of Templates
More information for each template can be found by clicking on the template name.

Maps

 * Spawn Map - Formats preexisting map of spawn locations. See Spawn Map for additional information.
 * Map Point - Displays a location on a small map of Dereth given specific coordinates, up to 4 points can be displayed on the same map.
 * Map Point Plus - Displays up to 30 locations on a large map of Dereth given specific coordinates. The markers on the map can be individually customized for each point, including a popup description.

Table of Contents

 * LeftToC - Table of contents appears on left side with text wrapping along the right.
 * RightToC - Table of contents appears on right side with text wrapping along the left.
 * Quest Links - Placed in quest summary header provides ToC like links to the major sections of a quest writeup.
 * Exemplar ToC - Floats an exemplar image and Table of Contents on the right (text will wrap on the left).

Navigation

 * Related - List of related topics, replaces "See also" links. For one to twenty links.
 * Patch Navigation Links - Group of links that navigates to next, previous, and all patches.
 * Announcements Navigation Links - Group of links that navigate to next, previous, and all announcements.
 * Patch Announcements Links - Formats links to current, original, and archived pages.
 * Dungeon Map Links - Formats links to the dungeon page, a wiki map, an acmaps.com map, and another website's map for a dungeon.

Quotations

 * Turbine Developer - Quote block for a Turbine Developer comment.

Archive of Internet Article

 * Turbine 2008 - Archived internet articles from Turbine's website following the redesign in August 2008.
 * Turbine 2005 - Archived internet articles from Turbine's website between the redesigns in July 2005 and August 2008.
 * Turbine 2003 - Archived internet articles from Turbine's new website in 2003 and the redesign in July 2005.
 * Microsoft Games - Archived internet articles from Microsoft Games.
 * Microsoft Zone - Archived internet articles from the Microsoft Zone.
 * Zogblaster - Archived internet articles from Turbine's prerelease website at zogblaster.com.

Elements
Rudimentary components used within many other templates/types of pages.
 * ! - Alias for a pipe ( | ) when used within a parameter list for a wiki template.
 *  =  - Alias for an equals sign ( = ).
 * Icon - Displays Icon, enforces Naming Conventions and sets the Icon popup caption to the item name rather than the full image file name.
 * Locations - Creates a whatlinkshere link for creatures and items, for use in the Notes section.
 * Post - Formatting for an individual post with indenting, can be used on talk pages or the Forum.
 * tl - Links to a wiki template showing the name surrounded by curly braces, for use on instructional/help pages.

Miscellaneous

 * Armor - Stats panel and live shot for armor (includes clothing, robes, and shields) as part of the (Armor Stat Template).
 * Calculate PXP - Widget to calculate xp % of a given level.
 * Crafter Item - Row within a Crafter Table, part of the Vendor NPC Template.
 * Crafter Table - Table of items accepted for xp or items by a Crafter, part of the Vendor NPC Template.
 * Creature - Table for individual creature stats. This is a component template and requires additional material for a complete page (Individual Creature Template).
 * Creature Class - Icon image and link to a creature class.
 * Dungeon Maps - Row within a Dungeon Table, part of the Quest Guide Template.
 * Dungeon Summary - Summary table and live shot as part of the Individual Dungeon Template.
 * Dungeon Table - Table of quest related dungeons and any available maps, part of the Quest Guide Template.
 * Dyed Variations - Template to construct a table to present different dyed variations of armor and clothing.
 * Gem - Stats panel and live image as part of the Gem Template.
 * Healing Kit - Stats panel and live shot as part of the Healing Kit Template.
 * Housing Item - Stats panel and live shot as part of the Housing Item Template.
 * Intro - List of patch introduced, related quests, and patches updated.
 * Item Table - Displays a bulleted list of items in a borderless table four across with their icons.
 * Jewelry - Stats panel and live image as part of the Jewelry Template.
 * Key - Stats panel and live image as part of the Key Template.
 * Magic Caster - Stats panel and live image as part of the Magic Caster Stat Template.
 * Melee Weapon - Stats panel and live image as part of the Melee Weapon Stat Template.
 * Missile Weapon - Stats panel and live image as part of the Missile Weapon Stat Template.
 * NPC - Stats table and image for a non-player character. This is a component template and requires additional material for a complete page (Quest NPC Template, Crafter NPC Template, Vendor NPC Template, NPC Template).
 * Portal Gem - Stats panel and live image as part of the Portal Gem Template.
 * Potion - Stats panel and live image as part of the Potion Template.
 * Quest Experience Table - Summary table for the Quest Guide Template.
 * Quest Summary - Summary table and live shot as part of the Quest Guide Template.
 * Quest Task - Single row within the Quest Experience Table, part of the Quest Guide Template.
 * Sandbox - Practice and testing area for new templates.
 * Settlement - Summary table and live shot as part of the Housing Settlement Template.
 * Shopkeeper Inventory - Displays a list of items in a borderless table four across with their icons and prices.
 * Standard Text - Formats a standard text as part of the Standard Text Template.
 * Title - Row within a title rewards table as part of the Quest Guide Template.
 * Title Rewards Table - Title rewards table as part of the Quest Guide Template.
 * Translated Text - Formats a translated text as part of the Translated Text Template.
 * Trophy - Stats panel and live image as part of the Trophy Template.
 * Trophy Drops - Displays a bulleted list item linking to creatures that drop a particular trophy, used in the Notes section of the Trophy Template.

Parameters
A parameter, or argument, is information that the template needs to complete its job. If a parameter is required, you must include it, if it is optional you can omit it if it doesn't apply. For example if someone gives you a to do list, the purpose of the list is clear, you are supposed to do the items on the list. But for any given list, the items will differ. A template that requires parameters is the same idea. Parameters are separated with single pipes ( | ). If you need to include a pipe as part of a parameter use |. Here's an example of formatting a to do list with three items using the fictional ToDoList template:

How the list is formatted will depend on exactly how the actual template is setup, but here is one possibility:

  To Do List


 * 1) Buy milk.
 * 2) Return videos.
 * 3) Wash car.

Named Variables
Unlike the ToDo list above where all the parameters are things to do, most templates that use parameters give each one an explicit name. This is needed when the parameters are formatted differently or put in particular locations.

An example would be a business card template. The phone number, address, name, etc all go in particular locations and so the template needs to know which parameter is the name, which is the address, etc.

For example:

which using the hypothetical Business Card template might be displayed as:

 Martine Strathelar   Temporal Translocations 100 Planar Drive, Dereth - (555)555-1212

Whitespace
Whitespace, including newlines, tabs, and spaces, is stripped from the beginning and end of all parameters. If this is not desirable, adding any non-whitespace characters (including the HTML encoding for a whitespace character, or invisible Unicode characters such as the zero-width space or direction marks) will prevent further stripping:


 * &rarr; 
 * &rarr; 
 * &rarr; 
 * &rarr; 

Advanced Template Syntax
To use templates you won't need to know any of the following, however in order to edit an existing template or to create a new template you may find this information useful. Additional info can be found at Help:Template and Help:Advanced templates (Wikipedia, so the information may not always apply exactly to this installation of Wikimedia software). You cannot preview changes to a template, so to avoid having broken templates for other users, test changes or new templates in the Template:Sandbox. (Don't forget to change your template's name to to see the effects in the Sandbox.) Once it is working how you expect it to, transfer the code to the actual template page and revert the Sandbox.

Syntax

 *   - Optional tags you can place around the workhorse code that defines what the template does. It will cause the code to not display on the template page, improving the appearance of the page since most variables will be undefined. Also it will not compete with an example in situations where only one of an item can be displayed, such as a table of contents.
 *   - Anything between these tags will be processed and displayed only when the page is being viewed directly; it will not be included or substituted in normal usage when the template is being referenced.
 *   - The first unnamed variable (parameter) from the template invocation. That is, on another page where  is used, Weapons would be the first unnamed variable. Increment the number for successive variables, for example  would reference the third unnamed variable (Loot). Where this term  is used in your template, the variable's value will be inserted. So if  is in your template, it will be show up as Loot on the page where you used the template.
 *   - You can declare a default value for any variable by inserting a pipe and a default value. If the variable is undefined the default value will be given instead. For example, if the template uses  then if no value was passed, it will be assigned "No Link." This can be useful for templates where you will usually use a standard value but want to retain the option of specifying a value. When using the default, just leave out the variable. For example,  . This would still let you set align=right or align=left when using the template, but if you don't use align at all, it will be center.
 *   - A named variable has an explicit name assigned with the equals sign when using the template. For example, on the page using the template you could have  . This would mean that for the template "Business Card" the named variable "Name" has a value of "John Doe" and when using this on the actual template page you would use  to reference this variable's value (John Doe).
 *   - As described above for  you can also set a default value for named variables.

Parser and Variable Functions

 *  #if:  -
 *  #ifeq:  - - Compares string 1 with string 2 to see if they are equal.
 *  #ifexist:  -, can be used for articles or files (images).
 *  #expr:  - - Details
 *  #vardefine  - - assigns variable
 *  #vardefineecho  - - assigns and prints variable
 *  #var  - - prints current value

Request a Template
If you would like a template made but aren't sure how to go about adding one, Tlosk or Widgeon can probably help you.