Empyrean Lightning Propylaeum Quest

Walkthrough & Notes

 * 1) Take the tunnel ahead of you and take the right turn. Jump on down the hole you come to, and make sure you get out of the acid pool before you get hurt. Take the WEST passage, and form a line at the Chest. Everyone needs a  from this chest. Once everyone has their Hammer, take the SOUTH passage from the room with the Acid pool. Head along the halls until you reach a large room with two portals. Split into 2 groups here.
 * 2) If there is more than 1 fellowship, a good idea would be to assign group leaders both from the same fellowship. After the groups are split up and leaders assigned if needed, one group goes into the Upper portion, the other group goes into the Lower portion.
 * 3) Both groups should stay in communication the whole time on when they are at doors/levers and if doors are opened. All of the following is considering both groups stay in constant communication of progress to make sure nobody gets stuck anywhere.
 * 4) Steps for the group in the Lower section:
 * 5) From where you drop run forward slightly and head NORTH from the fork. At the intersection head EAST and hit the lever, then run back WEST and continue on WESTward to the door.
 * 6) Head back EAST to the intersection and head NORTH. At the very end of the hall take a right and continue going NORTH. Hit the lever there, then head back SOUTHward to the hallway and then run WEST into a room.
 * 7) Once the NORTH door opens, run through it and through the passageway to the end. You will pass a room on your right with golems, that is not your destination.
 * 8) Once the next door is opened, run on in and head SOUTH, taking a right at the first fork. At the second fork the direction you go isn't important, both lead to the pit.
 * 9) At the pit, angle your camera down so you can see the door. (Example of camera angle) Unlike the other Props, this one has the door on the NORTH side but NOT directly under you.
 * 10) Once the door opens, jump down and run through the door, then take a left at the fork.
 * 11) In the first room you come to is a set of blight and dispel traps, jump to one side of the room and then through the next hallway. Rebuff if needed. (The first jump into the room.) (The second jump out of the room.)
 * 12) In the next large room, take the NORTH exit once the door opens. Work your way around to the doorway, and jump through to avoid the trap there. (The jump through the doorway.) Use your hammer on the Prism of Lightning like a chest and key.
 * 13) Once everyone in the group has a, head on through the door you came through and take the EAST exit and the portal at the end.
 * 14) Steps for the group in the Upper section:
 * 15) Head forward and come to the first door. Once it opens head on into the room. Take the NORTH exit and a left at the fork.
 * 16) Hit the lever, then run back into the room you came from. Take the SOUTH exit once the door opens and head NORTH at the intersection.
 * 17) Once the next door opens, head on through the NORTH exit from the room and continue northward through another room and a passage to the next lever.
 * 18) Hit the lever, then run back SOUTH through the passage and room into the room with the door. Head WEST out of the room.
 * 19) Run on up the stairs and hit pass over the ramps to hit the lever on the other side from the stairs.
 * 20) Run on up the set up ramps and through the room to the SOUTH side. Take the first right along this passage and hit the lever there. Continue EASTward to the grate room.
 * 21) From where you are, jump SOUTHEAST into the corner of the grates sticking upward. After that jump over to the lever and wait there.
 * 22) Once the other group reaches their final door after the room with the traps, hit this lever and wait here.
 * 23) As the other group gathers their prisms, this group may gather their bracelets from the room EAST of the lever (jump across to it). Do not exit the portal yet.
 * 24) Once all prisms are collected in the other group, if the door is closed for them hit the lever, then head on through the portal in the room with the bracelet.
 * 25) If anyone falls in the grate room, the following must occur:
 * 26) The person(s) who fell hits the lever under the grates (Nobody should jump down for this unless help is needed to kill).
 * 27) Someone in the Lower section runs out of the prism room (hit the lever on top of the grates if the door is closed) and on through the SOUTH exit of the room.
 * 28) The person in the lower section hits the lever at the end of this passage and then runs back to the prism room (or through the portal).
 * 29) The person(s) who fell run through the exit of the room under the grates and through the passage to an open door, from here the rest should be familiar.
 * 30) When you exit you will need to run back to the Propylaeum. You will be dropped at the location where the Essence used to be when you take the exit portal.
 * 31) Repeat the entire dungeon with a reversed group setup in order to get everyone a Galvanic Bracelet and Prism.
 * 32) Go to any Agent of the Arcanum and turn in the Prism for your reward. The Writs are only awarded for the first Prism that you hand in of each type, after that you only get the Craftable Prism and the XP.

Opening Dialog

 * Agent of the Arcanum tells you, "Hail! The Arcanum has asked us to inform all adventurers of an undertaking that you may perform to obtain Writs of Refuge. However, these places are not without their dangers and should not be ventured into alone. We have found large cisterns fueling the magical Essences of Dereth, but something deep within these furnaces is hindering the flow of mana."


 * Agent of the Arcanum tells you, "Go there, find a means to collect proof that you have assisted in the clearing of this stopgap, and return to any Arcanum Agent with the proof to receive your reward.

Handing in Fragment of the Lightning Prism

 * You give Agent of the Arcanum Fragment of the Lightning Prism
 * Agent of the Arcanum tells you, "Wow! Great work. Here is your reward. You know your hair looks as though it is standing on end.
 * You receive 500,00 experience
 * Agent of the Arcanum gives you Writ of Refuge
 * Agent of the Arcanum gives you Writ of Refuge
 * Agent of the Arcanum tells you, "We only wanted to see that you had achieved what we asked. Seeing as how you did so well you should keep this.
 * Agent of the Arcanum gives you Craftable Prism Fragment of Lightning
 * Agent of the Arcanum tells you, "You never know, you may find a use for it yet."