Related topics: Character Creation

Holtburg

Holtburg


From July 2005

Holtburg is a picturesque Aluvian hill town that overlooks the northern arm of the River Prosper. It was founded as a logging town two years after humans freed themselves from enslavement under the Olthoi. The town is surrounded by menhir, rings of ancient standing stones that served as sites of some magical significance to the vanished Empyrean civilization. Holtburg is also renowned for its signature sandwich, the Holtburger. New characters may want to stop at the Helm and Shield tavern to speak with Flinrala Ryndmad, the local agent of the Explorer's Society.

Sanamar

Sanamar


From July 2005

Sanamar is the royal town of the Viamontian domain. It was founded by King Varicci II and his followers, who pursued the rebellious Duke of Bellenesse through a portal from their homeland in Ispar. This proud, walled city is built on a seaside bluff on the southernmost of the Halaetan Islands. From its walls and towers, Viamontians can gaze southeast over the land their king intends to conquer. Busy as he is with war planning, Varicci himself is rarely seen in the town's ostentatious Royal Hall. Newcomers who start in Sanamar may wish to speak with one of the Portal Guardians on the road just outside town.

Shoushi

Shoushi


From July 2005

Shoushi was founded by the Sho, the third of the heritage grounds to come to Dereth from Ispar. An early warlord built a fortress on Shoushi's current site to protect his people from the creatures of the Blackmire Swamp. As humans pacified thier lands, the fortress fell into disuse, and its walls were torn down to build homes. From this modest beginning, the town of Shoushi grew into a center of trade and commerce, a hub between the capital city of Hebian-To and the western Sho settlements. Newcomers starting out in Shoushi should spear with Oi Tong Ye, the local agent of the Explorer's Society.

Yaraq

Yaraq


From July 2005

Situated in a cove on the shore of Dereth's Inner Sea, Yaraq was founded by hardy Gharu'ndim who had dwelt in the deepest deserts of their homeland. Even though it is located at the far end of the bitter A'mun Desert, Yaraq is a pleasant town, shaded by lush apple groves and cooled by breezes from the sea. The dust storms of the A'mun quickly bury and conventional road, so the desert fold built the Desert Way, a path marked by tall hoops hung with cloth, that leads northeast from Yaraq to the other Gharu'ndim towns. Newcomers who start out in Yaraq may wish to speak with Mara al-Luq, local agent of the Explorer's Society.

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