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m (Text replace - "{{Quest Summary Temp" to "{{Quest Summary")
m (tooltip links, replaced: {{Icon Link Small| → {{Itemlink| (5))
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| Quest 1 = [[Shadow Communication]]
 
| Quest 1 = [[Shadow Communication]]
 
| Quest 2 = [[Strange Crystal Quest]]
 
| Quest 2 = [[Strange Crystal Quest]]
| Quest 3 = [[Fate of Bael'Zharon]]
+
| Quest 3 = Fate of Bael'Zharon
 
| Quest 4 = [[Dark Recordings]]
 
| Quest 4 = [[Dark Recordings]]
 
| Quest 5 = [[Shadow Assault]]
 
| Quest 5 = [[Shadow Assault]]
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== Walkthrough & Notes ==
 
== Walkthrough & Notes ==
 
# [[Isin Dule (Arwic)|Isin Dule]] will ask you to find [[Ler Rhan (NPC)|Ler Rhan]], who is located in the buried shadow spire [[The Shadows]] near Tou Tou at 29.5S, 94.2E.
 
# [[Isin Dule (Arwic)|Isin Dule]] will ask you to find [[Ler Rhan (NPC)|Ler Rhan]], who is located in the buried shadow spire [[The Shadows]] near Tou Tou at 29.5S, 94.2E.
# Travel to Ler Rhan, and he will give you a {{Icon Link Small|Message from Ler Rhan to Ter Shen.}}.
+
# Travel to Ler Rhan, and he will give you a {{Itemlink|Message from Ler Rhan to Ter Shen.}}.
 
# At this point, you must make the decision concerning which side you will take.
 
# At this point, you must make the decision concerning which side you will take.
 
#* Note: The Ler Rhan side is considerably easier than the Isin Dule side.
 
#* Note: The Ler Rhan side is considerably easier than the Isin Dule side.
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# He will instruct you to speak with [[Quaron]], who is around the corner, who should give you a [[Door Key (Summoning Cave)]] to use on the two locked doors further down.
 
# He will instruct you to speak with [[Quaron]], who is around the corner, who should give you a [[Door Key (Summoning Cave)]] to use on the two locked doors further down.
 
# Unlock both doors, speak to both [[Gatekeeper]]s, and they will open the further doors for you.
 
# Unlock both doors, speak to both [[Gatekeeper]]s, and they will open the further doors for you.
# From here, jump down and find two strange crystals, use them to get a {{Icon Link Small|Strange Purple Crystal from The Shadows}}.
+
# From here, jump down and find two strange crystals, use them to get a {{Itemlink|Strange Purple Crystal from The Shadows}}.
 
# Once you have two of these, there is a large room in this part of the dungeon which should have spawned two [[Bael'Zharon Summoner]]s.
 
# Once you have two of these, there is a large room in this part of the dungeon which should have spawned two [[Bael'Zharon Summoner]]s.
# Give each summoner a crystal, and defend them until the [[Void of Bael'Zharon (NPC)|Void of Bael'Zharon]] spawns, continue to defend until he disappears and drops some {{Icon Link Small|Energy Scintilla}}s.
+
# Give each summoner a crystal, and defend them until the [[Void of Bael'Zharon (NPC)|Void of Bael'Zharon]] spawns, continue to defend until he disappears and drops some {{Itemlink|Energy Scintilla}}s.
 
#* Note: If you (or the summoners) die before BZ disappears you will have to start over. You must wait 30 minutes before picking up new crystals.
 
#* Note: If you (or the summoners) die before BZ disappears you will have to start over. You must wait 30 minutes before picking up new crystals.
 
# Bring the [[Energy Scintilla]] to [[Ler Rhan (NPC)|Ler Rhan]] for your reward.
 
# Bring the [[Energy Scintilla]] to [[Ler Rhan (NPC)|Ler Rhan]] for your reward.
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# Enter the [[Summoning Cave]], located at 29.2S 95.8E.
 
# Enter the [[Summoning Cave]], located at 29.2S 95.8E.
 
# In this version of the dungeon, the shadows are all normal creatures (instead of shadow NPCs).
 
# In this version of the dungeon, the shadows are all normal creatures (instead of shadow NPCs).
# As you progress through the dungeon, one of the side rooms has a shadow which drops the {{Icon Link Small|Door Key (Summoning Cave)|Door Key}}
+
# As you progress through the dungeon, one of the side rooms has a shadow which drops the {{Itemlink|Door Key (Summoning Cave)|Door Key}}
 
# Further in you will come to a 3 way split with 2 locked doors (720 resistance), each containing a button that must be pressed.
 
# Further in you will come to a 3 way split with 2 locked doors (720 resistance), each containing a button that must be pressed.
 
# Unlock each door and press the button in each room, which will open the doors that lead to the summoning room.
 
# Unlock each door and press the button in each room, which will open the doors that lead to the summoning room.
 
# Jump down, and take a left. Working your way through the dungeon until you find a room with the [[Void of Bael'Zharon (NPC)]].
 
# Jump down, and take a left. Working your way through the dungeon until you find a room with the [[Void of Bael'Zharon (NPC)]].
 
#* Note: There will be human soldiers in this dungeon that are supposed to be fighting ''with'' you. However, there may be a bug, because the soldiers will also attack ''you''!
 
#* Note: There will be human soldiers in this dungeon that are supposed to be fighting ''with'' you. However, there may be a bug, because the soldiers will also attack ''you''!
# Defeat the [[Bael'Zharon Summoner]]s and the [[Void of Bael'Zharon (NPC)]] will disappear, leaving behind {{Icon Link Small|Energy Scintilla}}'s on the ground.
+
# Defeat the [[Bael'Zharon Summoner]]s and the [[Void of Bael'Zharon (NPC)]] will disappear, leaving behind {{Itemlink|Energy Scintilla}}'s on the ground.
 
#* Note: The summoners in the final room do not show up on radar, select them using bracket keys ( [ ] ), or by directly clicking upon them.
 
#* Note: The summoners in the final room do not show up on radar, select them using bracket keys ( [ ] ), or by directly clicking upon them.
 
# Bring the [[Energy Scintilla]] back to [[Isin Dule (Arwic)|Isin Dule]] for your reward.
 
# Bring the [[Energy Scintilla]] back to [[Isin Dule (Arwic)|Isin Dule]] for your reward.

Revision as of 19:10, 21 November 2014

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Fate of Bael'Zharon
Level: 200
Type: Solo
Starts With: Isin Dule
Starts At: Arwic at 33.4N, 56.9E
Repeat: Non Repeatable
Quest Chain: 1. Shadow Communication
2. Strange Crystal Quest
3. Fate of Bael'Zharon
4. Dark Recordings
5. Shadow Assault
6. Tou-Tou Blockade
7. Stop the Rebuilding

Overview

  • Quest three in the Shadow Invasion chain.
  • After completing this quest, you must wait 20 hours? before you may begin the 4th quest: Dark Recordings.
  • Choosing a side offers unique title rewards.

Walkthrough & Notes

  1. Isin Dule will ask you to find Ler Rhan, who is located in the buried shadow spire The Shadows near Tou Tou at 29.5S, 94.2E.
  2. Travel to Ler Rhan, and he will give you a Message from Ler Rhan to Ter Shen..
  3. At this point, you must make the decision concerning which side you will take.
    • Note: The Ler Rhan side is considerably easier than the Isin Dule side.

Siding with Ler Rhan

  1. Head directly to the Summoning Cave located at 29.2S 95.8E. Do not speak to Isin Dule, if you have already spoken to him see the next section.
  2. You will be ported into a version of the dungeon with NPC shadows.
  3. Find Ter Shen and give him the message.
  4. He will instruct you to speak with Quaron, who is around the corner, who should give you a Door Key (Summoning Cave) to use on the two locked doors further down.
  5. Unlock both doors, speak to both Gatekeepers, and they will open the further doors for you.
  6. From here, jump down and find two strange crystals, use them to get a Strange Purple Crystal from The Shadows.
  7. Once you have two of these, there is a large room in this part of the dungeon which should have spawned two Bael'Zharon Summoners.
  8. Give each summoner a crystal, and defend them until the Void of Bael'Zharon spawns, continue to defend until he disappears and drops some Energy Scintillas.
    • Note: If you (or the summoners) die before BZ disappears you will have to start over. You must wait 30 minutes before picking up new crystals.
  9. Bring the Energy Scintilla to Ler Rhan for your reward.

Siding with Isin Dule

  1. After receiving the Message from Ler Rhan to Ter Shen., you must speak with Isin Dule again.
    • Note: If you do not speak with Isin Dule before entering the Summoning Cave, you will have to complete the quest from the Ler Rhan side (see previous section).
  2. Enter the Summoning Cave, located at 29.2S 95.8E.
  3. In this version of the dungeon, the shadows are all normal creatures (instead of shadow NPCs).
  4. As you progress through the dungeon, one of the side rooms has a shadow which drops the Door Key
  5. Further in you will come to a 3 way split with 2 locked doors (720 resistance), each containing a button that must be pressed.
  6. Unlock each door and press the button in each room, which will open the doors that lead to the summoning room.
  7. Jump down, and take a left. Working your way through the dungeon until you find a room with the Void of Bael'Zharon (NPC).
    • Note: There will be human soldiers in this dungeon that are supposed to be fighting with you. However, there may be a bug, because the soldiers will also attack you!
  8. Defeat the Bael'Zharon Summoners and the Void of Bael'Zharon (NPC) will disappear, leaving behind Energy Scintilla's on the ground.
    • Note: The summoners in the final room do not show up on radar, select them using bracket keys ( [ ] ), or by directly clicking upon them.
  9. Bring the Energy Scintilla back to Isin Dule for your reward.

Notes

  • Crystals have a 30 minute timer on use, if you fail to protect the Void of Bael'Zharon (NPC) you must wait to start again.
  • The Dungeons allow logging. So you may run your chars near the end, defeat it once, and then loot on multiple chars.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
The Shadows 29.5S, 94.2E 7E02 Updated 7E02 Updated.png --
Summoning Cave 29.2S, 95.8E -- --

Rewards

Side with Isin Dule and hand in Energy Scintilla
Experience: 350,000,000 (??% up to level ??)
Luminance: 30,000
Titles: Hopebringer
Items:
Side with Ler Rhan and hand in Energy Scintilla
Experience: 350,000,000 (??% up to level ??)
Luminance: 30,000
Titles: Shadow Puppet
Items:

Images

Click image for full size version.

Dialog

Opening Dialog

Isin Dule tells you, "I've heard that Ler Rhan is planning something big which may involve bringing Bael'zharon back to the surface."
Isin Dule tells you, "See what information you can find out from him and let me know."
Isin Dule tells you, "Be careful in there, Ler Rhan may be getting suspicious of all of the willingness to help the Shadows."

Ler Rhan

Ler Rhan gives you Message from Ler Rhan to Ter Shen..
Ler Rhan tells you, "Take this message to Ter Shen in the cave at 29.2S 95.8E."
Ler Rhan tells you, "She will give you instructions from there."

Returning to Isin Dule after speaking with Ler Rhan

Isin Dule tells you, "I am afraid I must call on your services yet again."
Isin Dule tells you, "I have received word that another Shadow cave has been discovered near Tou-Tou."
Isin Dule tells you, "The rumor is that the generals are attempting to bring Bael'Zharon to the surface permanently."
Isin Dule tells you, "It should go without saying that we must not allow this to happen."
Isin Dule tells you, "Go to this cave and disrupt the ritual they are using to bring Bael'Zharon out of his prison and to the surface."
Isin Dule tells you, "I have sent others on this mission as well. Hopefully they will be of assistance to you in completing this mission."

Giving message to Ter Shen (Siding with Ler Rhan)

You give Ter Shen Message from Ler Rhan to Ter Shen..
Ter Shen tells you, "Ler Rhan wants the timeline moved up."
Ter Shen appears to go deep into thought.
Ter Shen tells you, "Go find Quaron and have him give you access to the site below. There is no time to waste."

Quaron

Quaron gives you Door Key.
Quaron tells you, "Take this key and head down towards the site. Use the key to enter the doors on the sides of the hallway and inform the gatekeepers that I sent you."

Giving Energy Scintilla to Isin Dule

You allow Isin Dule to examine your Energy Scintilla.
You hand over all of your Energy Scintillas.
Isin Dule tells you, "The ritual has been stopped?"
You've earned 350,000,000 experience.
Isin Dule tells you, "That is good news, although I am sure the generals will not give up so easily."
You've earned 30,000 Luminance.
You have been awarded the title of Hopebringer
Isin Dule gives you Fortified Mana Forge Key.
Isin Dule tells you, "I thank you again for aiding in the prevention of Bael'zharon's release. The world is a safer place... for now."

Giving Energy Scintilla to Ler Rhan

Dialog needed

Showing Energy Scintilla to Isin Dule after helping Ler Rhan

You allow Isin Dule to examine your Energy Scintilla.
Isin Dule tells you, "You aid the generals in attempting to bring back Bael'Zharon."
Isin Dule tells you, "Do you realize the destruction this would cause?"
Isin Dule tells you, "It is a shame that I almost trusted you."
Isin Dule slays you viciously enough to impart death several times over!
Isin Dule casts Elemental Destruction and drains 385 points of your health.

Showing Energy Scintilla to Ler Rhan after helping Isin Dule

Ler Rhan tells you, "Isin Dule's forces may have stopped our summoning of Bael'zharon, but what he doesn't realize is we never expected it to succeed."
Ler Rhan tells you, "It was mearly a test of a theory on how it could be accomplished and the test ran long enough for us to gain valuable information for the future."
You allow Ler Rhan to examine your Energy Scintilla.
Ler Rhan tells you, "You dare go against me and then bring this Energy Scintilla as proof of that fact?
Ler Rhan slays you viciously enough to impart death several times over!
Ler Rhan casts Elemental Destruction and drains 385 points of your health.

Update History

Stirrings in the Dark

  • Quest introduced.