We're Getting Mutants in the MCU - The Loop
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|Description||Helps you avoid damage in missile (long-ranged) combat.|
|Formula||(Quickness + Coordination) / 5|
|Cost to Train||6|
|Cost to Specialize||4|
|Buffs||Impregnability (Spell), Coordination (Spell), Quickness (Spell)|
|Debuffs||Defenselessness (Spell), Clumsiness (Spell), Slowness (Spell)|
- During the Persuasion event, the cost to train Missile Defense was reduced from 8 credits down to 6.
|Magic Skills||Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic|
|Combat Skills||Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning|
|Secondary Combat Skills||Dual Wield, Dirty Fighting, Recklessness, Sneak Attack|
|Defense Skills||Magic Defense, Melee Defense, Missile Defense, Shield|
|Crafting Skills||Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering|
|Misc Skills||Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run|