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Related topics: Salvaging (Skill), Tinkering

General

Salvaging is the crafting process of destroying loot generated items and obtaining portions of the raw materials in return. Each item has a workmanship, which defines the quality of that item. In conjunction with your salvaging skill, the higher the workmanship, the more salvage you will return per item salvaged. It is good practice to salvage items of similar workmanship together in separate bags. Once you fill up a bag of 100 units, that bag will have a workmanship of its own, which is an average of all the items that were salvaged to create it. In general, high workmanship salvage is highly sought after because of its value in Tinkering. Bag value caps at 400,000p, any value over 400k is permanently lost (in practice about the only time you'll go over this limit is by combining partial bags or a LOT of items).


In order to salvage an item, you must first purchase an Ust at a vendor.

  1. Double-click the ust to bring up the salvaging panel at the bottom of your screen.
  2. Now, drag items from your pack into the salvaging panel.
  3. When ready, click the Salvage button on the interface and all the items will be destroyed.
    • Warning: Pay attention to what you're salvaging, if you accidentally destroy something valuable you cannot recover it.
    • Note: Items that are marked as Retained cannot be salvaged, mana stoned, or sold.
    • Note: Items that do not have a workmanship, like gems sold by shopkeepers, cannot be salvaged.


  • Tip: You can can greatly increase the speed at which you salvage by dragging your main pack (or side packs) to the salvaging panel. If the Salvage Multiple Materials at Once option is enabled, all items capable of being salvaged will be added to the window. If this option is disabled, the first item or bag of salvage in the container will be added to the salvaging panel, along with all other items of the same material. Warning: Pay attention to what you're salvaging, if you accidentally destroy something valuable you cannot recover it.
  • Tip: By default, salvaging uses either a tinkering skill or your salvaging skill that would yield the greatest amount of material. Tinkering skills can only yield at most the workmanship number in units of salvage. The salvaging skill can produce more units than workmanship.
  • Tip: You can significantly increase the amount of material returned by training the Ciandra's Fortune augmentation. This augmentation can be trained 4 times, each time providing an additional 25% bonus to the amount of material returned.
  • Tip: You can specialize your Salvaging Skill by training the Ciandra's Essence augmentation.

Items

  • Ust - the tool used to salvage.
  • Salvaging Forge - a forge located in Holtburg, Shoushi, and Yaraq that casts Master Salvager's Boon, a +45 Salvaging standard buff.
  • Salvager's Helm - A helmet in the style of an old Heaume that casts Minor Salvaging Aptitude, a +5 cantrip.
  • Treasure Icon Loot items can be found with Salvage Cantrips.
  • Treasure Icon Loot armor can be found that is part of the Tinker's Set - Up to 5 points that stacks with everything if five pieces of armor are worn (Level 180+).
Crafting Exemplar

Related topics: Crafting, Tinkering, Salvaging, Salvage, Category:Salvage, Guide to Weapon Imbues

Salvage material is used to enhance the attributes and/or modifier % of armor, weapons, casting items and jewelry in various ways. There are three general types of salvage - imbuing salvage (e.g. Salvaged Jet), tinkering salvage (e.g. Salvaged Steel) and restriction-changing salvage (e.g. Salvaged Teak).

There are a number of methods of acquiring salvage available in Asheron's Call.

  • Player crafted bags of salvage which can be created from consuming non-quest loot generated items using an Ust, a utensil every new player receives upon each character creation {See Salvaging page for more details on how to salvage).

Types of Salvage that can be acquired using Alternative Currency:

Name Tinkering Type Description Max % Success
Salvaged Agate Icon Salvaged Agate Magic Item Imbues the target with Minor Focus 38%
Salvaged Alabaster Icon Salvaged Alabaster Armor Increases Armor's Piercing Protection by 0.2 100%
Salvaged Amber Icon Salvaged Amber Gearcrafting Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Stamina. This also increases the Spellcraft and Arcane Lore of the trinket by 25. 38%
Salvaged Amethyst Icon Salvaged Amethyst -- No Apparent Use --
Salvaged Aquamarine Icon Salvaged Aquamarine Weapon Imbues the target with Cold Rending 38%
Salvaged Armoredillo Hide Icon Salvaged Armoredillo Hide Armor Increases Armor's Acid Protection by 0.4 100%
Salvaged Azurite Icon Salvaged Azurite Magic Item Imbues the target with Wizard's Intellect 38%
Salvaged Black Garnet Icon Salvaged Black Garnet Weapon Imbues the target with Pierce Rending 38%
Salvaged Black Opal Icon Salvaged Black Opal Magic Item Imbues the target with Critical Strike 38%
Salvaged Bloodstone Icon Salvaged Bloodstone Magic Item Imbues the target with Minor Endurance 38%
Salvaged Brass Icon Salvaged Brass Weapon Increases melee defense bonus by 1% 100%
Salvaged Bronze Icon Salvaged Bronze Armor Increases Armor's Slashing Protection by 0.2 100%
Salvaged Carnelian Icon Salvaged Carnelian Magic Item Imbues the target with Minor Strength 38%
Salvaged Ceramic Icon Salvaged Ceramic Armor Increases Armor's Fire Protection by 0.4 100%
Salvaged Citrine Icon Salvaged Citrine Magic Item Imbues the target with Minor Stamina Gain 38%
Salvaged Copper Icon Salvaged Copper Item Changes Missile Defense requirement to Melee Defense requirement 100%
Salvaged Diamond Icon Salvaged Diamond Gearcrafting Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage. This also increases the Spellcraft and Arcane Lore of the trinket by 25. 38%
Salvaged Ebony Icon Salvaged Ebony Item Changes the item's heritage requirement to Gharu'ndim 100%
Salvaged Emerald Icon Salvaged Emerald Weapon Imbues the target with Acid Rending 38%
Salvaged Fire Opal Icon Salvaged Fire Opal Magic Item Imbues the target with Crippling Blow 38%
Salvaged Gold Icon Salvaged Gold Item Apply this material to a treasure-generated item to raise the item's value by 25% 100%
Salvaged Granite Icon Salvaged Granite Weapon Improves a melee weapon's variance by 20% 100%
Salvaged Green Garnet Icon Salvaged Green Garnet Magic Item Improves a wand's PvM and PvP damage modifier by 1% 100%
Salvaged Green Jade Icon Salvaged Green Jade -- No Apparent Use --
Salvaged Gromnie Hide Icon Salvaged Gromnie Hide Gearcrafting Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage Reduction. This also increases the Spellcraft and Arcane Lore of the trinket by 25. 38%
Salvaged Hematite Icon Salvaged Hematite Magic Item Imbues the target with Warrior's Vitality 38%
Salvaged Imperial Topaz Icon Salvaged Imperial Topaz Weapon Imbues the target with Slash Rending. 38%
Salvaged Iron Icon Salvaged Iron Weapon Increases the weapon's maximum damage by 1 100%
Salvaged Ivory Icon Salvaged Ivory Special Unattunes certain quest items from your soul 100%
Salvaged Jet Icon Salvaged Jet Weapon Imbues the target with Lightning Rending 38%
Salvaged Lapis Lazuli Icon Salvaged Lapis Lazuli Magic Item Imbues the target with Minor Willpower 38%
Salvaged Lavender Jade Icon Salvaged Lavender Jade Magic Item Imbues the target with Minor Mana Gain 38%
Salvaged Leather Icon Salvaged Leather Special Renders an item Retained 100%
Salvaged Linen Icon Salvaged Linen Item Reduces the item's burden by 25% 100%
Salvaged Mahogany Icon Salvaged Mahogany Weapon Increases the weapon's damage modifier by 4% 100%
Salvaged Malachite Icon Salvaged Malachite Magic Item Imbues the target with Warrior's Vigor 38%
Salvaged Marble Icon Salvaged Marble Armor Increases Armor's Bludgeon Protection by 0.2 100%
Salvaged Moonstone Icon Salvaged Moonstone Item Increases the item's Maximum Mana by 250 100%
Salvaged Oak Icon Salvaged Oak Weapon Decreases the weapon's speed by 50 100%
Salvaged Obsidian Icon Salvaged Obsidian -- No Apparent Use --
Salvaged Onyx Icon Salvaged Onyx -- No Apparent Use --
Salvaged Opal Icon Salvaged Opal Magic Item Increases the item's Mana Conversion bonus by 1% 100%
Salvaged Peridot Icon Salvaged Peridot Armor Imbues the target with a +1 bonus to Melee Defense 38%
Salvaged Pine Icon Salvaged Pine Item Reduces the item's value by 25% 100%
Salvaged Porcelain Icon Salvaged Porcelain Item Changes the item's heritage requirement to Sho 100%
Salvaged Pyreal Icon Salvaged Pyreal Gearcrafting Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Understanding. This also increases the Spellcraft and Arcane Lore of the trinket by 25. 38%
Salvaged Red Garnet Icon Salvaged Red Garnet Weapon Imbue the target with Fire Rending 38%
Salvaged Red Jade Icon Salvaged Red Jade Magic Item Imbues the target with Minor Health Gain 38%
Salvaged Reedshark Hide Icon Salvaged Reedshark Hide Armor Increases Armor's Lightning Protection by 0.4 100%
Salvaged Rose Quartz Icon Salvaged Rose Quartz Magic Item Imbues the target with Minor Quickness 38%
Salvaged Ruby Icon Salvaged Ruby Gearcrafting Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Health. This also increases the Spellcraft and Arcane Lore of the trinket by 25. 38%
Salvaged Sandstone Icon Salvaged Sandstone Special Apply this material to a treasure-generated item in order to remove that item's "Retained" status --
Salvaged Sapphire Icon Salvaged Sapphire Gearcrafting Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Mana. This also increases the Spellcraft and Arcane Lore of the trinket by 25. 38%
Salvaged Satin Icon Salvaged Satin Item Changes the item's heritage requirement to Viamontian 100%
Salvaged Serpentine Icon Salvaged Serpentine -- No Apparent Use --
Salvaged Silk Icon Salvaged Silk Special Removes the rank activation requirement 100%
Salvaged Silver Icon Salvaged Silver Item Changes Melee Defense requirement to Missile Defense requirement 100%
File:Salvaged Smokey Quartz Icon.png Salvaged Smokey Quartz Magic Item Imbues the target with Minor Coordination 38%
Salvaged Steel Icon Salvaged Steel Armor Increases Armor's Armor Level by +20 100%
Salvaged Sunstone Icon Salvaged Sunstone Magic Item Imbues the target with Armor Rending 38%
Salvaged Teak Icon Salvaged Teak Item Changes heritage requirement to Aluvian 100%
Salvaged Tiger Eye Icon Salvaged Tiger Eye -- No Apparent Use --
Salvaged Tourmaline Icon Salvaged Tourmaline -- No Apparent Use --
Salvaged Turquoise Icon Salvaged Turquoise -- No Apparent Use --
Salvaged Velvet Icon Salvaged Velvet Weapon Increases the weapon's attack skill bonus by 1% 100%
Salvaged White Jade Icon Salvaged White Jade -- No Apparent Use --
Salvaged White Quartz Icon Salvaged White Quartz -- No Apparent Use --
Salvaged White Sapphire Icon Salvaged White Sapphire Weapon Imbues the target with Bludgeon Rending 38%
Salvaged Wool Icon Salvaged Wool Armor Increases Armor's Cold Protection by 0.4 100%
Salvaged Yellow Garnet Icon Salvaged Yellow Garnet -- No Apparent Use --
Salvaged Yellow Topaz Icon Salvaged Yellow Topaz Armor Imbues the target with a +1 bonus to Missile Defense 38%
Salvaged Zircon Icon Salvaged Zircon Armor Imbues the target with a +1 bonus to Magic Defense 38%

Notes

  • (Focus)

Returns

External links:

Sell Value

The value of the salvage that results depends on salvaging skill and is affected by salvaging augmentations (workmanship has no effect). At low skill levels the resultant salvage retains only a portion of the original item's value, however at higher skill levels the value returned is greater than the original's and is in effect a bonus. In other words, selling a salvage bag gives more pyreals than if you were to sell the item as is. This is a very effective way of earning pyreals because it allows you to condense items in the field into high value bags to sell later (keep in mind the 400,000p value limit though). This means that you can earn nearly 150% of the face value of items you sell.

File:Salvage Value Example.gif

FORMULA
 (skill) / 387 * (1.0 + (augmentations))

WHERE
 skill = Salvaging Skill
 augmentations = 0.0 for no augmentations, 0.25 for one, 0.5 for two, 
                 0.75 for three, 1.0 for four
Example Returns
Skill Zero Augs One Aug Two Augs Three Augs Four Augs
150 38.8% 48.4% 58.1% 67.8% 77.5%
175 45.2% 56.5% 67.8% 79.1% 90.4%
200 51.7% 64.6% 77.5% 90.4% 103.4%
225 58.1% 72.7% 87.2% 101.7% 116.3%
250 64.6% 80.7% 96.9% 113.0% 129.2%
275 71.1% 88.8% 106.6% 124.4% 142.1%
300 77.5% 96.9% 116.3% 135.7% 155.0%
325 84.0% 105.0% 126.0% 147.0% 168.0%

Notes

  • By default the maximum % chance to succeed on an imbue is 33%. You must train the Charmed Smith augmentation to increase your chance of success by 5%, bringing the maximum chance to succeed an imbue up to 38%. There can also find Rares that are bags of foolproof salvage or purchase them from the Colosseum Coin Collector for 30 coins per bag. These foolproof items will imbue with 100% success and it doesn't matter which tink (1st or 10th tink, all 100%).
  • In Atonement, Salvaged Black Opal, Fire Opal and Sunstone were added.
  • In Festivus, Salvaged Ivory, Moonstone and Opal were added.
  • In A Swelling Tide, Resistance Rending Imbues, Jewelry Cantrip Imbues, and Armor Defense Imbues were added, see the July 2003 Letter to the Players for details.
  • In Old Ghosts, Salvaged Silk was updated and is now a free tinker with no chance to fail.
  • In Dead of Winter, Salvaged Sandstone was added.
  • In Master of Design the names were changed from "Salvaged Type" to "Type Salvage" for technical reasons.
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