Skill: Heavy Weapons (Sword)
Damage: 25 - 50 , Acid
Speed: Fast (30)
Bonus to Attack Skill: +14%
Bonus to Melee Defense: +14%
Spells: Defender VI, Moderate Heavy Weapon Aptitude, Blood Drinker VI, Swift Killer III, Coordination Self VI, Heavy Weapon Mastery Self VI, Strength Self VI, Heart Seeker VI, Armor Self VI
Properties: Attuned, Bonded, Ivoryable, Crushing Blow, Biting Strike
This item cannot be sold.
Mana Cost: 1 point per 30 seconds.
The Sword of Lost Hope pulses with twisted energy. The weapon seems to coruscate with the power of Ilservian's blood. The Light has been forever dimmed, and the weapon is now empowered by the essence of the Hopeslayer. It will no longer accept infusions of light.
Sword of Lost Hope
As you apply the Radiant Mana Infusion to the Sword's blade, it corrupts the mana and the blade coruscates with dark power!
Notes on the pre-patch
Now In This Hush version.
Can still be found ingame and can also still be created by using the blood on a pre-patch Release version of the Sword of Lost Light.
Cannot be further enhanced with any of the infusions.
The pre-patch version emits a red glow when used indoors.
Into the Darkness
Base damage increased from 10 - 20 to 28 - 56.
Attack modifier increased from +6% to +14%.
Defense modifier increased from +6% to +14%.
Old spells: Endurance Other IV, Blood Drinker V, Swift Killer IV, Sword Mastery Other IV, Strength Other IV, Quickness Other IV
New spells: Defender VI, Moderate Sword Aptitude, Blood Drinker VI, Swift Killer III, Coordination Self VI, Sword Mastery Self VI, Strength Self VI, Heart Seeker VI, Armor Self VI,
Crushing Blow, Biting Strike properties added.
Sword: 150 activation requirement changed to Sword: 325 wield requirement.
Arcane Lore: 158 activation requirement removed.
Master of Arms
Weapon skill changed from Sword to Heavy Weapons.
Base damage decreased from 28 - 56 to 25 - 50 (?).