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Ancient Armor Quests:

Temple of Ixir Zi - Temple of Liazk Itzi - Temple of Hizk Ri - Temple of Kivik Lir - Temple of Izji Qo

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
The Temple of Hizk Ri
Level: 60-79, 80-99, 100
Type: Fellowship
Starts At: Hizk Ri's Temple Entrance at 51.5S, 67.9W
Route: Obsidian Rim portal
Repeat: 20 Hours


Overview

  • This is a fellowship quest, if you're not part of a fellowship when attempting to use the Sarcophagus at the end for your rewards, you will not receive anything. So, although this quest is soloable you will need to create a fellowship before starting.
  • This quest has three level ranges: 60-80, 80-100, and 100+. The entrance splits into three sections for these ranges. You can only use the Guardian portal at the end of the section appropriate to your level, although you can help other characters reach that Guardian.

Walkthrough & Notes

Part 1: Hizk Ri's Temple

  1. Pick up the A Carved Plate on the southeast corner of the temple.
  2. Jump down inside the temple and hand the plate to the south pillar to be teleported into the Hizk Ri's Temple Entrance.
  3. The leader should talk to the Guardian statue and pick up the four plates. Give the plates to the appropriate pillars (as listed below), and then talk to the Guardian again to open a door to the south.
    1. A Carved Plate - East Pillar
    2. A Carved Plate - West Pillar
    3. A Carved Plate - North Pillar
    4. A Carved Plate - South Pillar
  4. Go through the open door quickly before it closes.
  5. Use the Sealed Door appropriate to your level to open it (Left (60-80), Middle (81-100), Right (100+)).
  6. Use the torch at the end of this dungeon to open a door to a Guardian statue, and use the statue to be teleported to the Well of Tears.

Part 2: Well of Tears

  1. Talk to the Guardian to enter Hizk Ri's Well of Tears.
  2. Get the Ancient Enchanted Philter, use it on the Well of Tears to get A Phial of Bloody Tears, and hand that back to the Guardian to be teleported to the Hizk Ri's Test.

Part 3: Hizk Ri's Test

  1. Now you must jump around the room using platforms and use four eyes to be flagged to enter the next dungeon. There are eyes for each of the three level ranges, and if you use the wrong one you will be teleported to the beginning of the jumps.
  2. If you fall, jump down the hole to the south. From there, run east to the wall, turn south, then east up the ramp, finally taking west at the split. The rest of the path to the starting platform is linear.
  3. If you have used an eye and fall, you do not need to return to it and use it again.
  4. One you complete the test and reach the Strange Device, use it to be teleported to Hizk Ri's Sewers.

Optional Jumping Guide (100+ version)

This series of jumps take you to the SW, NW, NE, and SE eyes, in that order. It works well for a wide range of jumping skills. I'm sure a picture of the route would help.

  1. Go to the NW corner of the starting platform. 3/4 shift jump NW.
  2. Move directly east of the eye, and do a full jump west to the eye.
  3. Move to the north edge, and do a full shift jump north.
  4. Use this eye. (1)
  5. Move to the NE corner of the platform and do a full shift jump NE.
  6. Move to the NE corner of this platform, and do a 3/4 jump NE, aim for the NW corner of the platform that holds the big portal device. (There is a platform that you're likely to hit if you don't aim correctly.)
  7. Move to the NW corner of the portal platform, and do a 1/2 shift jump west.
  8. Move directly east of the eye, and do a full shift jump west.
  9. Use this eye. (2)
  10. Tap shift jump north.
  11. Move east, and do a full shift jump east to the portal platform.
  12. Move to the east side of the portal platform, and do a 1/2 shift jump NE.
  13. Move directly west of the eye, and do a full shift jump east. (Maybe less than full if your jump skill is high—I've ended up on top of the eye once.)
  14. Use this eye. (3)
  15. Tap shift SW.
  16. Move to the SE corner, and do a full shift SE to the platform near the wall.
  17. Move southeast, and do a full shift jump south toward the eye.
  18. Use this eye. (4)
  19. Move north, and do a full shift jump north.
  20. Move to the NW part of this platform, and do a 1/3 shift jump west.
  21. Do a 1/2 shift jump north.
  22. Move to the west edge, and do a full shift jump west to the portal platform.
  23. That's it, use the portal!

Part 4: Hizk Ri's Sewers

  1. Fight your way through Burun to a large room.
  2. Use the lever to open the door to the Guardian statue.
  3. Use the statue to be teleported to the Patriarch Zixki dungeon.

Part 5: Patriarch Zixki & Sarcophagus of the High Matriarch

  1. Once inside, do not cast on the creatures or go any closer until you are ready to fight. The final fight is against eight Tormented Patriarches and Zixki.
  2. There are eight cells around the room. During the fight, Zixki will randomly teleport players to one of these cells. When this happens, either someone in the main room can open the door, or else the locked up player can use the torch to open the inner door, kill the Tormented Patriarch, and loot A Worn Prison Master's Key to use on the cell door. Contrary to the notes on the map, the hallways do not do any damage.
  3. Once Zixki is dead, run through the door that opens on the north wall (opens for 15 seconds), and use the Guardian to be teleported into the reward room, Hizk Ri's Crypt.
  4. Use the Sarcophagus of High Matriarch, Hizk Ri to get Ancient Armored Gauntlets and Ancient Armored Long Boots.
  5. Use one of the other items to get your choice of reward.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Hizk Ri's Temple Entrance 51.5S, 67.9W -- 5C4C
Hizk Ri's Well of Tears From Hizk Ri's Temple Entrance -- 5C4F
Hizk Ri's Test From Hizk Ri's Well of Tears -- 5F4B
Hizk Ri's Sewers From Hizk Ri's Test -- 5F4E
Consort Hezhit From Hizk Ri's Sewers (level 80-99 section) -- 5F51
Patriarch Zixki From Hizk Ri's Sewers (level 100 section) -- 5F51
Hizk Ri's Crypt From Patriarch Zixki -- 5C4C

Rewards

Complete low level quest
Items:
Complete mid level quest
Items:
Complete high level quest
Items:
Additional reward (1)
Items:

Biting Ballistae Icon Biting Ballistae (Wield 290)Biting Ballistae Icon Biting Ballistae (Wield 315)Biting Ballistae Icon Biting Ballistae (Wield 335)Razorbound Flange Icon Razorbound Flange (Wield 325)Razorbound Flange Icon Razorbound Flange (Wield 350)Razorbound Flange Icon Razorbound Flange (Wield 380)Portal to Izji Qo's Temple Icon Portal to Izji Qo's TempleScroll of Lesser Inferno Ward Icon Scroll of Lesser Inferno WardScroll of Inferno Ward Icon Scroll of Inferno WardScroll of Greater Inferno Ward Icon Scroll of Greater Inferno WardScroll of Superior Inferno Ward Icon Scroll of Superior Inferno WardScroll of Lesser Scythe Ward Icon Scroll of Lesser Scythe WardScroll of Scythe Ward Icon Scroll of Scythe WardScroll of Greater Scythe Ward Icon Scroll of Greater Scythe WardScroll of Superior Scythe Ward Icon Scroll of Superior Scythe WardScroll of Lesser Lance Ward Icon Scroll of Lesser Lance WardScroll of Lance Ward Icon Scroll of Lance WardScroll of Greater Lance Ward Icon Scroll of Greater Lance WardScroll of Superior Lance Ward Icon Scroll of Superior Lance WardScroll of Lesser Voltaic Ward Icon Scroll of Lesser Voltaic WardScroll of Voltaic Ward Icon Scroll of Voltaic WardScroll of Greater Voltaic Ward Icon Scroll of Greater Voltaic WardScroll of Superior Voltaic Ward Icon Scroll of Superior Voltaic WardScroll of Lesser Flange Ward Icon Scroll of Lesser Flange WardScroll of Flange Ward Icon Scroll of Flange WardScroll of Greater Flange Ward Icon Scroll of Greater Flange WardScroll of Superior Flange Ward Icon Scroll of Superior Flange WardScroll of Lesser Corrosive Ward Icon Scroll of Lesser Corrosive WardScroll of Corrosive Ward Icon Scroll of Corrosive WardScroll of Greater Corrosive Ward Icon Scroll of Greater Corrosive WardScroll of Superior Corrosive Ward Icon Scroll of Superior Corrosive WardScroll of Lesser Frore Ward Icon Scroll of Lesser Frore WardScroll of Frore Ward Icon Scroll of Frore WardScroll of Greater Frore Ward Icon Scroll of Greater Frore WardScroll of Superior Frore Ward Icon Scroll of Superior Frore Ward

Images

Click image for full size version.

Dialog

Finn Skigg

Finn Skigg tells you, "Good day! I see that you're an adventurous sort. So am I, my dear friend! I must admit that I have been in better spirits than I am at the moment, but the sight of another adventurer has caused a smile to spread across my face."

Finn Skigg tells you, "You see, I have just finished a jaunt across and all around Dererth. I managed to make the walk in about eighty days. I've only recently settled here in the pleasantly arid air of Candeth Keep. I had a particularly nasty run-in with some foul undead near the southern entrance of the Valley of Death."

Finn Skigg tells you,"While making my way into a valley, I was accosted by these foul looking undead beasts. They gave me such a fright that I lost a collection of rare plates I'd received from Baron Eli von Schreft back on Ispar. They're priceless, and I would certainly be pleased if someone were to bring them back to me. If you find them, please bring them here."
Hizk Ri's Temple Entrance Guardian

Guardian tells you, "You have entered the halls of Hizk Ri, the Matron of Pain. Your presence is unwelcome. You have distrubed a perfect order that has existed for eons. What right have you to enter these halls, cur?"

Guardian tells you, "Do not answer. Your presence marks a return of the ancient ways. You shall be tested and if not found wanting, you shall find your way to the seat of the Matron's power and wake her from her slumber."

Guardian tells you, "I pray that you fail, for power such as Hizk Ri's should never be loosed upon the world. We have suffered for millennia under her cruel wiles."

Guardian tells you, "The pillars scattered about the room are devoted to the bodies that hang in the sky above. A riddle seals their secret and bars entrance to the halls beyond. I shall issue this riddle after this final warning: return to me for judgment only when the riddle is solved. If you fail to do so you will be struck dead where you stand. If you return to me with only half the puzzle solved you will be struck dead where you stand. You have been warned."

Guardian tells you, "The riddle is as follows: Au, the light of this world, hangs in the east, opposed to star of portent. To the north, the moon run red with blood watches it's twin in the south. Prove your worth, or die trying."

Guardian tells you, "You may advance through the halls of Hizk Ri, Matron of Pain. Be warned, you dwell amongst the hopeless and cruel."
Sealed Door to the Well of Tears

Sealed Door tells you, "You are suited for the halls beyond, the restless dead herein will provide a fair challenge to you and those like you. Any beings weaker than you will not be permitted beyond the second guardian, though they may assist you through this corridor. Such assistance would prove you too weak to live."
Hizk Ri's Well of Tears Guardian

Guardian tells you, "Within this well the wayward sister of Hizk Ri was cast beneath the world and bound by vile arts to suffer for all eternity. The restless souls, the make this place their home, have tormented the woman's soul since its imprisonment here."

Guardian tells you, "If you wish to meet Hizk Ri you shall need to garner her sister's tears for me. You will need to collect them in an ancient philter, lost somewhere in this crypt. Collect them from the well and return them to me and I shall then let you pass. Go now and return to me only when you can hand me the phial of bloody tears."
Handing in A Phial of Bloody Tears

You give Guardian A Phial of Bloody Tears.

Guardian tells you, "You have pleased me. I will sup upon the tears of her soul this night and be sated for a time. Prepare for your reward."

Update History

Treaties in Stone

  • Quest introduced.

From the Darkness Born

  • 7 Life Magic fellowship scrolls added to rewards.

The Quest for Freedom

  • Repeat timer changed from 27 days to 20 hours.
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