Related topics: Skills, Weapons, Category:Weapons, Category:Unarmed Weapons, Category:Retired Skills
- Retired. Punching and kicking damage is now increased by the Light Weapons skill.
- Damage is calculated based on Strength & Unarmed Combat Skill. The type of glove and boots you wear dictate heavily how damaging your attacks are when not using a weapon.
||Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
||Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
|Secondary Combat Skills
||Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
||Magic Defense, Melee Defense, Missile Defense, Shield
||Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
||Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat